How do I build for 64-bit android in the first place?

Hi. Sorry for the stupid question but weirdly enough I did not find an answer for that.

I downloaded the latest version of Solar 2D and tried to build an old project of mine.

I don’t understand how to target 64-bit Androids, I just don’t see any setting for that and the build does not target it automatically. Google Play doesn’t accept my app.

The game does not include any external plugin so the problem can’t be there.

  1. When you say latest, what version is that? As I write this, the latest version Solar 2D is 2020.3621.

Tip: Don’t make people guess by saying ‘latest’. Instead, give the exact version so we can all be on the same page when answering. People often think they have the latest, when in fact they do not. In any case it is just ambiguous.

  1. Be explicit. What do you mean when you say: “Google Play doesn’t accept my app.”
    A. Describe the steps you take to upload the binary.
    B. Describe what the google play console does and what error message(s) you get.

The latest build is 64bit. You can even strip the 32bit ABI’s from the build to minimise APK size.