I’m updating my player position every frame to match my finger position X but can’t figure out how to flip the image to correspond to going left poor right… any help is appreciated! thanx :D :D
Hi @austin.rau18,
If you’re using a simple X-position update, then you should just compare the previous X position to the current X position, and if it’s less than the previous, you know your object is going left. Otherwise, it’s going right. Based on this, you can set a flag variable to flip the object (scale its X value by -1).
Hope this helps,
Brent
Hi @austin.rau18,
If you’re using a simple X-position update, then you should just compare the previous X position to the current X position, and if it’s less than the previous, you know your object is going left. Otherwise, it’s going right. Based on this, you can set a flag variable to flip the object (scale its X value by -1).
Hope this helps,
Brent