I have a “wood” array that has fifty slots. Each one has a wood image in it. When the player taps on the wood a tap listener activates my deleteWood function. How do I know which wood they tapped when I am in the function?
Thanks!
I have a “wood” array that has fifty slots. Each one has a wood image in it. When the player taps on the wood a tap listener activates my deleteWood function. How do I know which wood they tapped when I am in the function?
Thanks!
You can define a .id to the object when creating it and then retrieve it when tapped with event.target.id.
You can define a .id to the object when creating it and then retrieve it when tapped with event.target.id.