I want to make a game where the camera follows a user controlled object. How do I do this so that the object is always in the center of the screen?
In programming terms, what you want is a camera. This is different than the physical camera of the device. It’s like a movie where the camera follows the actor around and the scenery changes as the player moves.
If you go to the community code exchange area, you should be able to find a few examples of using a camera for this. Of course you will have to filter out the things for physical camera’s but it should be pretty obvious reading the descriptions.
In programming terms, what you want is a camera. This is different than the physical camera of the device. It’s like a movie where the camera follows the actor around and the scenery changes as the player moves.
If you go to the community code exchange area, you should be able to find a few examples of using a camera for this. Of course you will have to filter out the things for physical camera’s but it should be pretty obvious reading the descriptions.