How do I specify the size of a sprite?

I have an image sheet.

I can display an image at a specific size like this;

display.newImageRect( sheetImage, sheetIndex, width, height )

width and height specify the size of image.

I want to do this with my sprite like this;

    local sequenceData =

    {

        frames= { 1,2,3 }, 

        time = 300,

        loopCount = 0,        

        loopDirection = “bounce”

    }

display.newSprite( sheetImage, sequenceData, width, height )

But I don’t see the width and height options on the newSprite function.

How do I do this?

OK, I found the answer myself;

local s = display.newSprite( sheetImage, sequenceData )   

s.xScale = 0.7

s.yScale = 0.7

OK, I found the answer myself;

local s = display.newSprite( sheetImage, sequenceData )   

s.xScale = 0.7

s.yScale = 0.7