How do you create an illusion of a ball floating off the ground from a birds eye view?

I’d like to create a shooter game where a hero player throws balls at enemy units. Just like PKT Ball, how do you create an illusion that a ball is floating from the ground when the perspective is bird’s eye view?

I think the best way is with a shadow.

You can also change the scale of the ball. When it is higher off the ground, it should appear larger because it is “closer” to the user.

I think the best way is with a shadow.

You can also change the scale of the ball. When it is higher off the ground, it should appear larger because it is “closer” to the user.