Last week, I launched my new game on the App Store and Google Play, and have seen pretty disappointing download numbers.
I’ve acquired some help with marketing, including having my app reviewed and retweeted, etc. I found fiverr.com to be a valuable resource for not a whole lot of money. Marketing is not my forte, is the long and short of it.
I’ve gotten some publicity with the help of some people I contacted directly who were willing to do a video review of my app, as well as paying for a few gigs on fiverr.com. Still, it has been met with very little fanfare. Do you guys have any tips on how to get more people to download my game? I know there is no magic bullet, per se, but I feel like I went about this all wrong. Also, the game I’ve made is 10x better looking that any of its clones. I’ve come across a lot of sites online of people switching ad networks because they aren’t happy with their 800-1000 active sessions a day. I’d be happy to have even half of that!
If interested, here are the sites I’ve gotten to help me with some publicity so far:
http://www.gamespot.com/neonslaught/news/
https://www.facebook.com/MiscritsRewarder
https://twitter.com/FreeLifeApps/status/554708506264084482
https://twitter.com/SyncedReviews
https://www.youtube.com/watch?v=6uD-BRd6JjA (video from Synced Reviews)
Thanks, guys