I’ve been playing around with the HelloPhysics sample code trying to get this to work. I want to make the crate bounce forever. Right now it loses height on every bounce and eventually comes to rest on the ground. I’ve tried adjusting the bounce properties and also added a collision event to apply a vertical force to the crate. I couldn’t get the crate to stay on screen using applyForce. The crate would go barely off screen with applyLinearImpulse but would only bounce once.
How would I go about making an object bounce off the ground to the same height forever? [import]uid: 8434 topic_id: 1874 reply_id: 301874[/import]