How do you put your levels together once they are designed?

I put my games levels together by adding all the elements in with code one by one which gets annoying since I have to run the game constantly to make sure things are positioned correctly as the game scrolls. Sure adding the background is easy, having it scroll as the user walks and moves is easy but once scrolling begins all the elements move alone with it and placing the elements perfectly is a hassle. How do you guys do it? How do you put your game map together in game?

There has to be an easy way… Right?

Can you give an example like a similar game maybe?

Sure,

Lets take a platformer game as an example, a single level might be 10 or more screen lengths long, what I do is create a background and expands 10 screens long horizontally so the player only sees the backgrounds initial screen length, something similar to the attached image (which I did not make). The user only sees a bit of that background.

As the player walks, the screen will start to scroll left revealing more and more of the background and bringing in new elements into the screen.

I place every element by hand and scroll them into view as the player walks revealing more of the background.

Doing this is kind of a pain, I know there has to be a level designer that once designed can be imported to corona along with all the physics for every element of the design. thumb-1920-175214.jpg

Have you tried Tiled Map Editor?

https://coronalabs.com/blog/coronageek/corona-geek-186-using-tiled-map-editor-for-level-design-with-corona/

http://www.mapeditor.org/

Can you give an example like a similar game maybe?

Sure,

Lets take a platformer game as an example, a single level might be 10 or more screen lengths long, what I do is create a background and expands 10 screens long horizontally so the player only sees the backgrounds initial screen length, something similar to the attached image (which I did not make). The user only sees a bit of that background.

As the player walks, the screen will start to scroll left revealing more and more of the background and bringing in new elements into the screen.

I place every element by hand and scroll them into view as the player walks revealing more of the background.

Doing this is kind of a pain, I know there has to be a level designer that once designed can be imported to corona along with all the physics for every element of the design. thumb-1920-175214.jpg

Have you tried Tiled Map Editor?

https://coronalabs.com/blog/coronageek/corona-geek-186-using-tiled-map-editor-for-level-design-with-corona/

http://www.mapeditor.org/