How Does OpenFeint Work?

Ok, so I am seeing from Ghosts vs Monsters, that you post these two codes. But how does it know to like see all the images and stuff? DO i need to have another lua file for OpenFeint or what? I’m confused.

I know I put this code in the main.lua

-- Uncomment below code and replace init() arguments with valid ones to enable openfeint  
 --[[  
 openfeint = require ("openfeint")  
 openfeint.init( "App Key Here", "App Secret Here", "Ghosts vs. Monsters", "App ID Here" )  
 ]]--  

And then on the menu page I put this for the open feint button

-- Will display OpenFeint dashboard when uncommented (if OpenFeint was properly initialized in main.lua)  
 --openfeint.launchDashboard()  

And then on the levels, if I get a win function, I want it to show,

openfeint.unlockAchievement ( achievementID )  

But how does all of that like work? I mean from what I see it has to call an Openfeint thing. And does that mean I need an openfeint document? I mean help me out please. [import]uid: 19768 topic_id: 7006 reply_id: 307006[/import]

You will need to sign up for an OpenFeint developer account to get your app key etc and then set up your high scores and achievements.

You don’t need a separate OpenFeint lua file, it is built into Corona you just need to include it via “require” [import]uid: 5833 topic_id: 7006 reply_id: 24566[/import]

Oh ok sweet. And yea I already did all of that. My app request by them is being reviewd/approved right now. Thanks for the help. I’m so excited. [import]uid: 19768 topic_id: 7006 reply_id: 24567[/import]

Awesome! Hope it all goes well! [import]uid: 5833 topic_id: 7006 reply_id: 24568[/import]

How long does it usually take for them to approve a submission? Anybody know? [import]uid: 19768 topic_id: 7006 reply_id: 24584[/import]

Anybody know? [import]uid: 19768 topic_id: 7006 reply_id: 24740[/import]

Hello? [import]uid: 19768 topic_id: 7006 reply_id: 24979[/import]

Hey, sorry didn’t seem to get notifications of replies, not sure why.

I can’t actually remember how long it takes, the only app I’ve used it on was around 5 months ago. I don’t think it was very long though. [import]uid: 5833 topic_id: 7006 reply_id: 24998[/import]

Ok. Cause it’s been in like the approval/review phase for like two days and I need them to approve it before I can implement further coding into my game. Thanks for the response. Nobody else was replying.

And from your personal opinion, did it help get more downloads for your game? [import]uid: 19768 topic_id: 7006 reply_id: 25013[/import]

Hey, sorry again didn’t seem to get a notification.

For my app it didn’t really make much of a difference. But I only put it in as an experiment to see if I could. The whole app was mainly just to see how to get stuff through Apple as it was my first app. It wan’t even a game so I doubt many of the users even knew what OpenFeint was.

In general if used well I would say that it would be of a big benefit to a game as it would also promote replay etc. [import]uid: 5833 topic_id: 7006 reply_id: 25664[/import]