I tried to make the character jump with a specific distance.
I applied :setLinearVelocity( vx , vy ) to my project and it worked fine.
But I cannot preditct how far the character will jump.
I think Projectile theory is my answer.
Unfortunately, after I read the theory,
I don’ t get it well and have no idea how to apply to :setLinearVelocity( vx , vy ).
This is what I want…
For example;
I want the character jump to 100px from where it is.
I don’t care how height the jump will be as long as the character finished its jumping at
the point that I want.
Thank you for any advices.
[import]uid: 65906 topic_id: 28129 reply_id: 328129[/import]