Following on from my previous question about size of sprite sheets, I just did a check on the apps I’ve got on my ipod at the moment. Checking in iTunes, I see they range from around 40mb up to a whopping 138mb for a new app.
I work as a web developer so file size is always an issue. Perhaps I’m stressing over nothing. Is it normal for game apps to stretch to 138mb? Perhaps a sprite sheet of 430kb isn’t such a problem?
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