How ldebug app with virtual or real device (not simulator )

Hello everyone,

I am trying for weeks to debug my app on a real device or virtual device. I installed android sdk.

“adb logcat Corona: v *: s” does not work. (The device is detected but I have no display. “. Should we attach the debugger from Lua Glider? But the” attach debugger " button is grayed out. Should we build and install the apk or only launch since Lua Glider in debug mode ?

I rephrase my question about debugging.

How to debug an application using “google play service”, “in-app purchase.”

Use a real terminal? Use a virtual terminal?

I try hopelessly to see my “print” in the console.

You can try ZBS as it supports on-device debugging: http://notebook.kulchenko.com/zerobrane/corona-on-device-debugging-with-zerobrane-studio (with some limitations described in the post as loadstring is not available during app execution). Paul.

Hello shadrak,

Please try the debug attach mode feature we have for Glider - http://www.mydevelopersgames.com/Glider/debug-attach.html . Please let us know if you have any questions.

Regards,

M.Y. Developers

Thank you MY your reply but I have read many times,  “http://www.mydevelopersgames.com/Glider/debug-attach.html” .  I do not understand how. I 've spent hours on it …

I work on glider, I can not go on zerobrane to debug. But I also tried the zerobrane method without success.

> I work on glider, I can not go on zerobrane to debug.

I understand, but if nothing else works and you need to debug on the device, it may be worth trying.

> I also tried the zerobrane method without success.

Do you get an error? The application is not connecting to the IDE? The IDE cannot find the file for debugging? Did you follow all four steps described in the post I referenced? You can PM me or go to #zerobrane on freenode IRC if you need my help to make it work. Paul.

I rephrase my question about debugging.

How to debug an application using “google play service”, “in-app purchase.”

Use a real terminal? Use a virtual terminal?

I try hopelessly to see my “print” in the console.

You can try ZBS as it supports on-device debugging: http://notebook.kulchenko.com/zerobrane/corona-on-device-debugging-with-zerobrane-studio (with some limitations described in the post as loadstring is not available during app execution). Paul.

Hello shadrak,

Please try the debug attach mode feature we have for Glider - http://www.mydevelopersgames.com/Glider/debug-attach.html . Please let us know if you have any questions.

Regards,

M.Y. Developers

Thank you MY your reply but I have read many times,  “http://www.mydevelopersgames.com/Glider/debug-attach.html” .  I do not understand how. I 've spent hours on it …

I work on glider, I can not go on zerobrane to debug. But I also tried the zerobrane method without success.

> I work on glider, I can not go on zerobrane to debug.

I understand, but if nothing else works and you need to debug on the device, it may be worth trying.

> I also tried the zerobrane method without success.

Do you get an error? The application is not connecting to the IDE? The IDE cannot find the file for debugging? Did you follow all four steps described in the post I referenced? You can PM me or go to #zerobrane on freenode IRC if you need my help to make it work. Paul.