How long does it take to learn corona programming without a programming background? just want to know because i want to make a business app. thanks [import]uid: 156195 topic_id: 30126 reply_id: 330126[/import]
I learned Corona back in 2010 with no prior coding experience in around 3 weeks, although that was to make a game using physics and OpenFeint and used the accelerometer so had to do device testing more often than simulator testing - also there were a lot less resources around then.
I’d say 1 to 2 weeks of solid work and you’d know plenty to make a business app if you apply yourself.
Just my opinion of course, others may feel differently.
Peach
[import]uid: 52491 topic_id: 30126 reply_id: 120604[/import]
I’d say it was a year before I could say I was good at it. I had an app in the store after 2 months. [import]uid: 10903 topic_id: 30126 reply_id: 120615[/import]
Lets say I learned corona coding for 3 weeks just like you said. now im going to build an business app. where can i get the graphics like the layout, icons, buttons, header, etc? do i need to make the graphics first before coding? or is there anything that is available for download in the website? i know i can hire a graphic designer to make my graphics. [import]uid: 156195 topic_id: 30126 reply_id: 120616[/import]
@jjy,
I come from a web design/developer background, I am very graphic, animation orientated. I was bought up with flash/photoshop/illustrator from day one so producing nice graphics and sprites isnt a problem for me.
Corona for me is giving me fast results , I always produce all me graphics before hand so they are ready for a build.
I am getting to grips with Corona now after 4 days I guess on and off, but I really struggle with some aspects.
Firstly I know the tuts are good but for me examples of the following would be awesome.
- a simple collision routine that actually does something interesting.i.e. for example, an object1 moving into moving object2 which on collision object2 disappears and is replaced with another object. That would cover 90% of game collisions.
- a simple explanation on for and if statements, but the intial request would cover this I guess.
- and all the code to be commented as peach does at tech, with NO STORBOARD,or DIRECTOR, the code just in the main.lua.
Just my thoughts.
[import]uid: 127675 topic_id: 30126 reply_id: 120636[/import]
I have been programming for 8 weeks, 4 with Corona SDK.
I spent the first 4 weeks going through CS101 from www.udacity.com learning python
The past 4 weeks I have made 3 applications, 1 from a tutorial (breakout from Michelle Fernandez’s book, link below) and then 2 from scratch that I plan to release.
http://www.amazon.com/Corona-SDK-Mobile-Game-Development/dp/1849691886
I am doing some last minute polishing on my current 2 apps and hope to have it ready for submission within the next week.
It is very easy to pickup the basics and learn from there, but the udacity course helped me understand the bare basics of programming (statements, loops, etc).
For your bussiness app, it all depends on what kind of stuff you are wanting the application to do, also there is the graphics/UI side of things you have to consider. I am by no means an artist, but have managed to get by with some of the basic artwork and outscourced the rest to some of the gigs on www.fiverr.com
If you have any questions, feel free to ask
[import]uid: 62706 topic_id: 30126 reply_id: 120648[/import]
@bubblebobble - im an architect. my software background is autocad, sketch up, 3d studio max and photoshop then no coding background experience. So you mean i need to produce the graphics first in photoshop and then collect them all in one folder? is it safe to say that each graphics or characters have there designated code on each of them? [import]uid: 156195 topic_id: 30126 reply_id: 120663[/import]
@CraftyDeano - why did you spent learning on python? is that related to corona?
I’m also working in fiverr, making caricature in photoshop and making 3d in sketch up.
[import]uid: 156195 topic_id: 30126 reply_id: 120664[/import]
@peach pellen - 3 weeks? thats pretty fast. good to hear that. if you had to start over what would be your best advice? To read some Lua ebook from start to finish with out coding, or read lua and at the same time coding in text edit? [import]uid: 156195 topic_id: 30126 reply_id: 120665[/import]
Nice, my avatar is from a guy on fiverr.
Python and Lua have a very similar syntax so while its not directly related to corona, it was worth it as it teaches you stuff that is relevant to corona (tables, if statements, loops…) and more importantly, it gets you programming. the interface was very interactive and it got you thinking.
I recommend trying the course out if you are new to programming, as I don’t think a Lua tutorial exists that is as good as udacity’s. [import]uid: 62706 topic_id: 30126 reply_id: 120676[/import]
“@peach pellen - 3 weeks? thats pretty fast. good to hear that. if you had to start over what would be your best advice? To read some Lua ebook from start to finish with out coding, or read lua and at the same time coding in text edit?”
My advice would be stick with it when you get frustrated. When I started there were very few resources, so it is easier now with sites like mine (http://Techority.com) and http://learningcorona.com which lists all available tutes.
What I did to learn was I looked at sample code/templates and learned how the code in them worked just by playing with it. I learned bits of code from there that I could then apply to my own projects.
Like others, it took me longer than 3 weeks to become truly good with Corona/Lua but that was how long it took to write my first (very simple, though it did use the accelerometer) game with Corona. I’d say I started to get really good at around the 3 month mark. [import]uid: 52491 topic_id: 30126 reply_id: 120818[/import]
I learned Corona back in 2010 with no prior coding experience in around 3 weeks, although that was to make a game using physics and OpenFeint and used the accelerometer so had to do device testing more often than simulator testing - also there were a lot less resources around then.
I’d say 1 to 2 weeks of solid work and you’d know plenty to make a business app if you apply yourself.
Just my opinion of course, others may feel differently.
Peach
[import]uid: 52491 topic_id: 30126 reply_id: 120604[/import]
I’d say it was a year before I could say I was good at it. I had an app in the store after 2 months. [import]uid: 10903 topic_id: 30126 reply_id: 120615[/import]
Lets say I learned corona coding for 3 weeks just like you said. now im going to build an business app. where can i get the graphics like the layout, icons, buttons, header, etc? do i need to make the graphics first before coding? or is there anything that is available for download in the website? i know i can hire a graphic designer to make my graphics. [import]uid: 156195 topic_id: 30126 reply_id: 120616[/import]
@jjy,
I come from a web design/developer background, I am very graphic, animation orientated. I was bought up with flash/photoshop/illustrator from day one so producing nice graphics and sprites isnt a problem for me.
Corona for me is giving me fast results , I always produce all me graphics before hand so they are ready for a build.
I am getting to grips with Corona now after 4 days I guess on and off, but I really struggle with some aspects.
Firstly I know the tuts are good but for me examples of the following would be awesome.
- a simple collision routine that actually does something interesting.i.e. for example, an object1 moving into moving object2 which on collision object2 disappears and is replaced with another object. That would cover 90% of game collisions.
- a simple explanation on for and if statements, but the intial request would cover this I guess.
- and all the code to be commented as peach does at tech, with NO STORBOARD,or DIRECTOR, the code just in the main.lua.
Just my thoughts.
[import]uid: 127675 topic_id: 30126 reply_id: 120636[/import]
I have been programming for 8 weeks, 4 with Corona SDK.
I spent the first 4 weeks going through CS101 from www.udacity.com learning python
The past 4 weeks I have made 3 applications, 1 from a tutorial (breakout from Michelle Fernandez’s book, link below) and then 2 from scratch that I plan to release.
http://www.amazon.com/Corona-SDK-Mobile-Game-Development/dp/1849691886
I am doing some last minute polishing on my current 2 apps and hope to have it ready for submission within the next week.
It is very easy to pickup the basics and learn from there, but the udacity course helped me understand the bare basics of programming (statements, loops, etc).
For your bussiness app, it all depends on what kind of stuff you are wanting the application to do, also there is the graphics/UI side of things you have to consider. I am by no means an artist, but have managed to get by with some of the basic artwork and outscourced the rest to some of the gigs on www.fiverr.com
If you have any questions, feel free to ask
[import]uid: 62706 topic_id: 30126 reply_id: 120648[/import]
@bubblebobble - im an architect. my software background is autocad, sketch up, 3d studio max and photoshop then no coding background experience. So you mean i need to produce the graphics first in photoshop and then collect them all in one folder? is it safe to say that each graphics or characters have there designated code on each of them? [import]uid: 156195 topic_id: 30126 reply_id: 120663[/import]
@CraftyDeano - why did you spent learning on python? is that related to corona?
I’m also working in fiverr, making caricature in photoshop and making 3d in sketch up.
[import]uid: 156195 topic_id: 30126 reply_id: 120664[/import]
@peach pellen - 3 weeks? thats pretty fast. good to hear that. if you had to start over what would be your best advice? To read some Lua ebook from start to finish with out coding, or read lua and at the same time coding in text edit? [import]uid: 156195 topic_id: 30126 reply_id: 120665[/import]
Nice, my avatar is from a guy on fiverr.
Python and Lua have a very similar syntax so while its not directly related to corona, it was worth it as it teaches you stuff that is relevant to corona (tables, if statements, loops…) and more importantly, it gets you programming. the interface was very interactive and it got you thinking.
I recommend trying the course out if you are new to programming, as I don’t think a Lua tutorial exists that is as good as udacity’s. [import]uid: 62706 topic_id: 30126 reply_id: 120676[/import]