Hi,
My problem is about how manage tap event BEFORE touch event on a display object.
As you may know, listening to one display object for both touch and tap events will fire the touch event phases BEFORE the tap event fires.
The context
- I have a display object
- I can drag and drop this object : I use touch event for this with began / move / end phases. Classic stuff. At the end phase, when the object is dropped, a sound is played, and some actions occurs.
- I can double taped this object : different actions occurs when I double tapped.
What I’d like to do :
I would like NOT execute the code in my touch listener begin/move/end phases WHEN I double tapped the object.
Any help or idea would be appreciate
Thanks
Sincerely,
Olivier [import]uid: 160159 topic_id: 36929 reply_id: 336929[/import]