Hey everyone, I have a quick question. How many levels should I release for my physics-based game?
I know there isn’t one right answer and it differs for every game, but I just want to know your opinion. Each level can take anywhere between 30 seconds to 1 minute to play (most levels will be repeated a few times to get it right and figure out how to solve). I also have a point based system where the player can attempt to get 3 stars. Right now I have about 3 themes (20 levels each), so in total I have 60.
Is that enough? Or should I go up to 100 levels? I know that people expect a lot out of 99cents these days, so I want to make sure they think it’s worth it.
Thanks [import]uid: 82699 topic_id: 22443 reply_id: 322443[/import]
but 100 levels sounds good, and you can always add more levels later
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