How much does it cost ?

Hi there. I need to develop a game like pacman. If I provide everything ( I mean, images, animations, sounds, a wireframe), and we have 20 days to work with it, how much do you think the development could cost ? Obviously, is only a estimate but I’ll appreciate too much your help.

Thanks
Henry [import]uid: 103124 topic_id: 20540 reply_id: 320540[/import]

@hegoro1 that all depends on doing the development for a game like pacman. Like having the resources for that game. It all depends how well your good with sound, graphics, it could be free if your an expert. But all I know is if developing for apple it will cost $99 and $200 or $350 if your making it with corona. Or if your making it other Appstore it could be cheaper. [import]uid: 17058 topic_id: 20540 reply_id: 80614[/import]

Henry, you will find a variety of rates from programmers willing to do the work anywhere from a revenue share, to an hourly rate to a flat rate.

You might want to post this in the Marketplace forum, provide an email address so potential programmers could contact you about the work.
If you wanted to do it yourself, you would need to pay a $99 fee to Apple (annually!) and buy at a minimum the Indie version of Corona SDK for $199 a year. If you want to do Android, including the Nook and Kindle Fire, that fee because $349 a year. If you just want to do Android, the Indie fee for Corona SDK is also $199 a year, but you do not get the Nook and Kindle Fire. For Android only, you do not have to pay Apple

You also have to have both an iOS device and an Android device to test on. I’m assuming you already have a device for the platform you’re thinking about, so you also need a device on the other platform which will increase your cost to do it yourself.

Then you have your learning curve to over come, and it’s not just the Corona SDK bits, but the Apple Developer, Provisioning and iTunes connect bits, and their equivalents for the Android marketplaces.

20 days is a very short time to build a polished and tested game for deployment for someone with lots of experience. You’re first game is going to take way longer than 20 days. Any reasonable programmer is going to recognize this and should charge you an accordingly.

I’ve done a game in 15 days from concept to submission to the Apple iTunes store (which you have to plan for a 7 day review period before it goes live!, I’m not sure how long Kindle Fire and Nook review times are or any review time for the Android marketplaces). But that 15 day game had a verison 1.1 update ready to submit the day it went live. It was a pretty simple game too. The point I’m trying to make is 20 days isn’t a lot of time, please set your expectations accordingly.
[import]uid: 19626 topic_id: 20540 reply_id: 80625[/import]

Thank you very much for your responses. Excelent feedback. Apple developer price, corona license, also design, sounds and programming price.

@robmiracle: Thanks for letting me know that the 20 days I was thinking wasn’t accurate. Seems you’re a corona expert or at least a game developer expert. How many days do you think you could make a pacman 1 level version ? 30 days would be good?

Thanks for your ideas guys.

[import]uid: 103124 topic_id: 20540 reply_id: 80672[/import]

@hegoro1 That’s a tough call given that there are many variables in play.

Given my normal available time and a basic screen with a menu, a credits page and playing one level if all the art, audio and level designs in place, ready to go, 20-30 days is possibly doable.

Add lots of animations and effects, time goes up. Add in complex character integrations and rules, time goes up. Add in social networking features, game center support, etc time goes up. Changing things in the middle, time goes way up.

I could probably do 20-30 day given my experience and no “Feature Creep” (adding to or changing the design).

Someone with less experience will have a hard time making 20-30 days. Someone new it will take longer.
[import]uid: 19626 topic_id: 20540 reply_id: 80679[/import]

thanks you @robmiracle. thank you very much. [import]uid: 103124 topic_id: 20540 reply_id: 80689[/import]