How t slow down a movie clip?

local myAnim = movieclip.newAnim({ “Rabbit1.png”, “Rabbit2.png”, “Rabbit3.png”, “Rabbit4.png”, “Rabbit5.png” })
myAnim.x = 695
myAnim.y = 420
localGroup:insert(myAnim)

function step(event)
myAnim:nextFrame()
end
timer.performWithDelay(5000, myAnim)
Runtime:addEventListener(“enterFrame”, step)
It’s changing images SO fast, and I am wondering how to slow it down??

Make it change frames about ever 5 seconds

Thanks sooo MUCH [import]uid: 86879 topic_id: 16819 reply_id: 316819[/import]

If you can find the Jon Beebe’s original library, he had a function for animation that took the frames like movieClip and animated at the speed you want. I think that is much better than the MovieClip that is available. It should be on Code Exchange

I had tried to slow it down by modifying the movieClip code, but then when you have multiple sprites, they all start going nuts and misbehave…

cheers,

?:slight_smile: [import]uid: 3826 topic_id: 16819 reply_id: 63024[/import]