How to add an IOS plugin to an enterprise project?

Hey Guys,

I just started using enterprise and I’m having issues as how to add a plugin to the project and there’s really no documentation that says how to do it. All i want to do is add the iads plugin that comes with enterprise. The only thing i found was that i need to drag it into my xcode project. I do that but then I get an error “linker command failed with exit code 1 (use -v to see invocation)”. Can anyone tell me step by step how to add the plugin to the project and be able to use it in my lua files like I would normally do in SDK. Do I still need the local ads = requires(“ads”) line of code? etc… Anything would be helpful.