How to animate 2D sprites/textures

Hello,

I started a 2D game using the same method than in the game sample Asteroid.

So I have a “3D” flat square mesh on which the texture is my 2D sprite/image.

I want to animate it. What is the best way to achieve this?

I am thinking of creating a task which will change the texture after a short delay, but that seem really inefficient. Is there any better way to achieve this?

And while rendering the texture on a flat square is working to get a 2D like game, is this the best way to make a 2D video animation game in panda3D? But I am only wondering, since it is already working.

Thanks again!

i think this will help you:

https://docs.coronalabs.com/guide/media/spriteAnimation/index.html

Well, I am looking for the answer to this question.I am a web designer and have no idea about 2D animation.I wanted to learn 2D animation.please help

i think this will help you:

https://docs.coronalabs.com/guide/media/spriteAnimation/index.html

Learn adobe illustrator or photoshop…

udemy, usually have some good courses to learn anything you want. you will find there what you need to become what you want.

Well, I am looking for the answer to this question.I am a web designer and have no idea about 2D animation.I wanted to learn 2D animation.please help

Learn adobe illustrator or photoshop…

udemy, usually have some good courses to learn anything you want. you will find there what you need to become what you want.