how to build a game universal (for iPhone/iPad)

hi guys,
i found that ipad screen size isn’t wide like iPhone and i wanna know how we can optimize game for both of them(iphone and ipad)
i drawing my sprites in Photoshop and what resoloution i must choose for that? [import]uid: 57160 topic_id: 10446 reply_id: 310446[/import]

SEE DynamicImageResolution in code samples in hardware after that see ghost vs monsters, angry turtles from code exchange… [import]uid: 12482 topic_id: 10446 reply_id: 38034[/import]

Hey there,

Please see this official post for information on how to use universal builds; http://blog.anscamobile.com/2011/01/use-dynamic-layouts-in-universal-builds-with-corona-sdk/

Peach :slight_smile: [import]uid: 52491 topic_id: 10446 reply_id: 38043[/import]