How to build for iPad only

I have recently uploaded an app designed for iPad only and uploaded to App Store. However, it got rejected and they have attached a screenshot with the size of an iPhone saying that my app doesn’t display properly on an iPhone.

I have followed this tutorial:

http://www.coronalabs.com/blog/2012/03/22/developing-for-ipad-retina-display/

but it seems like it is still publishing to IPhone platform. I read something about changing the device family but I could not find that setting in Corona. Can someone please give me some advice on how I can publish something only for IPad and have the App review team at Apple only review using an iPad?

I have seen companies releasing iPad only app with the word HD behind it and wanted to do the same using Corona. Thanks a lot! [import]uid: 26410 topic_id: 32469 reply_id: 332469[/import]

I have never done this but in the build dialog, you have an option for “Supported devices”.

Shouldn’t you just pick “iPad only” there?

Joakim [import]uid: 81188 topic_id: 32469 reply_id: 129114[/import]

That’s what I did already but for some reason it is still available for iPhone.

I am not using the latest Corona SDK because I am still running Snow Leopard. Will that cause a problem? [import]uid: 26410 topic_id: 32469 reply_id: 129116[/import]

Thats really strange?

Sorry but I cant help you more but someone else could maybe fill in some information?

Joakim [import]uid: 81188 topic_id: 32469 reply_id: 129118[/import]

Hmm, I just released an app intended for the iPad only.

In my config.lua, I have set it for iPad size:
[lua]application =
{
content =
{
width = 768,
height = 1024,
scale = “letterbox”,
audioPlayFrequency = 44100,

imageSuffix =
{
["@2"] = 2
},
},
}[/lua]

In my build.settings file, I have the icons set for iPad sizes only:
[lua] CFBundleIconFile = “Icon-72.png”,
CFBundleIconFiles = {
“Icon-72.png”,
“Icon-72@2.png”,
},[/lua]

When I do a build, I select iPad only in the “Supported devices” dropdown.

I was not told by Apple that it did not work on an iPhone and was approved for the App Store. [import]uid: 17827 topic_id: 32469 reply_id: 129183[/import]

I have never done this but in the build dialog, you have an option for “Supported devices”.

Shouldn’t you just pick “iPad only” there?

Joakim [import]uid: 81188 topic_id: 32469 reply_id: 129114[/import]

That’s what I did already but for some reason it is still available for iPhone.

I am not using the latest Corona SDK because I am still running Snow Leopard. Will that cause a problem? [import]uid: 26410 topic_id: 32469 reply_id: 129116[/import]

Thats really strange?

Sorry but I cant help you more but someone else could maybe fill in some information?

Joakim [import]uid: 81188 topic_id: 32469 reply_id: 129118[/import]

Hmm, I just released an app intended for the iPad only.

In my config.lua, I have set it for iPad size:
[lua]application =
{
content =
{
width = 768,
height = 1024,
scale = “letterbox”,
audioPlayFrequency = 44100,

imageSuffix =
{
["@2"] = 2
},
},
}[/lua]

In my build.settings file, I have the icons set for iPad sizes only:
[lua] CFBundleIconFile = “Icon-72.png”,
CFBundleIconFiles = {
“Icon-72.png”,
“Icon-72@2.png”,
},[/lua]

When I do a build, I select iPad only in the “Supported devices” dropdown.

I was not told by Apple that it did not work on an iPhone and was approved for the App Store. [import]uid: 17827 topic_id: 32469 reply_id: 129183[/import]

For an iPad-only app you have to build it iPad (build window -> Supported Devices -> iPad only.

You then have to only includes Icon and splash screens for the iPad.
http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html

Apple may have issues if you are not using the latest version of Xcode and not building for iOS 6. They expect everyone who submits an app to be using the current SDK.

Tom [import]uid: 7559 topic_id: 32469 reply_id: 129265[/import]

For an iPad-only app you have to build it iPad (build window -> Supported Devices -> iPad only.

You then have to only includes Icon and splash screens for the iPad.
http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html

Apple may have issues if you are not using the latest version of Xcode and not building for iOS 6. They expect everyone who submits an app to be using the current SDK.

Tom [import]uid: 7559 topic_id: 32469 reply_id: 129265[/import]