Hi everyone, I am trying to create a border/tunnel for shooting a pinball. I wonder how to create a Round border in the physics engine? I know how to define an object shape like:
"sideBumperShape = { -10,0, -10,-480, 10,-480, 10,0 } "
But how can I define a shape with smooth curve ??
thanks [import]uid: 38556 topic_id: 10740 reply_id: 310740[/import]
