How can i build a track for a sliding physics object that is huge, many time greater than the iphone screen? I’m unsure how to go about this with Corona… [import]uid: 10085 topic_id: 3001 reply_id: 303001[/import]
Hey sidewalk, check out the Egg Breaker sample project (it’s within the SDK folder)
// red. [import]uid: 7143 topic_id: 3001 reply_id: 8842[/import]
Thanks, ill look into that. i appreciate the advice [import]uid: 10085 topic_id: 3001 reply_id: 8853[/import]
@thesideWalk I am doing something similar but more like a platformer structure. I have a few tips.
- layer your background. So if you have a background image like say the sky that doesn’t move make that static
- make the other layers that appear not visible once they are off screen. This helps with your optimization.
- Use groups as much as you can and nest groups within other groups.
Let me know if you need any clarifications. [import]uid: 8192 topic_id: 3001 reply_id: 8890[/import]