how to create water emitter in corona sdk?

I’m making a game and i want to have a water in it. The water is moving inside the cup, because the cup is always moving around. But how can i simulate the surface of the water ? I want to be able for example to provide some unshaped object like water or waves maybe.game like “where is the water” [import]uid: 91542 topic_id: 29121 reply_id: 329121[/import]

Recreating dynamic water is nigh on impossible - there have been a few commendable attempts using the physics engine, however I believe these have all suffered from performance issues.

You’re going to need to be a little more specific - if you want something that genuinely looks and behaves like water it’s going to be tough, if you just want to emulate the style of water that’s another matter. [import]uid: 33275 topic_id: 29121 reply_id: 117140[/import]

You may want to check out ‘particle candy’ under 3rd party apps [import]uid: 75779 topic_id: 29121 reply_id: 117172[/import]