Mediakitchen, again I think it’s likely that Apple does not force both orientations on you when it doesn’t make sense at all. I have several iPad games out which are fully orientation-locked yet they were approved. Only at one time did I have to resubmit, because the lock didn’t make too much sense in the context of the game. *However*, one thing you might need to do is to have menus etc. in your game support both orientations.
For an example, have a look at my game Spikeball (free, for the iPad). There are two menu buttons, at both ends of the portrait screen. If player 1 opens their menu, it will pop up in their direction – if player 2 opens their other menu, it will pop up “rotated” towards their direction. All I did in my handler function on top of Corona was to make sure that there’s a 180 degrees rotation for all the menu images and button coordinates when the button was pressed by player 2…
Good luck, hope this helps. Worst case, you could try submit and see what Apple does and how they react… [import]uid: 10284 topic_id: 7292 reply_id: 25872[/import]