Hi everyone!
I am learning Corona and I have encountered a problem. Imagine the following scenario: I have a player, some ground and a ladder. I want to detect every collision, and the ladder has its “isSensor” attribute “true” in order the player can go through it. If the player collides with both the ladder and the ground, only the last collision is detected, and that is a problem because many times the last collision is player-ground, so I cannot detect the collision between player and ladder, and player cannot climb it.
Is there any way to detect simultaneous collision?
Thank you very much. [import]uid: 37778 topic_id: 7086 reply_id: 307086[/import]