local particleSystem = physics.newParticleSystem( { filename = "particle.png", radius = 1, elasticStrength = 0.2, pressureStrength = 50, surfaceTensionPressureStrength = 0.2, surfaceTensionNormalStrength = 1, blendMode = "add" } ) sceneGroup: insert (particleSystem) particleSystem:createGroup( { flags = {"elastic"}, x = \_W + 50, y = \_H, linearVelocityX = 20, strength = 1, radius = 70, } )
Once the particle group is created is there a way to fill or get rid of the gaps between the particles? Tweak parameters?
Is there a way to get the position of the particle group or a single particle at any one time?
Thanks