I’m writing a small/ simple game that in 99% of the times runs butter smooth @ 60 fps. But every now and then it stutters and I would really like to know why, because it really brings down the overall impression of the game.
For my normal debugging I use this line to watch the console printouts that I write myself:
adb logcat Corona:v *:s
I think I read a tip about showing everything with the line:
adb logcat
But that pours out a ridiculous amount of lines. I don’t even know where to begin and it’s really hard to tell where in the output the stuttering occured.
Is there a way to reduce the output to something a bit more manageable?