I have a bunch of timers and I use «timer2» to control all of it. But sometimes (maybe in 2-3 times in a 10 min session), I see in the console that warning:
WARNING: timer.resume( timerId ) ignored because timerId was not paused.
Could Corona print the name of this timerId instead of warning me? All my timers have name, so it should’t be so hard.
I could not find it in the code, because I stop/pause everything symmetrically, and nothing changes in the game after this warning.