Trying to understand the "gameNetwork.request( “loadScores”, … " method at the moment.
Q1 - Does this actually return the scores of the top ranked players then, based on the range?
Q2 - How do I get scores back for just the local player? In particular what I really want to do is get back:
* for leaderboard X (i.e. specify the board - e.g. Level12_BestTime), for given TimeScope
* get returned the local players current:
a) time e.g. 12.3seconds
b) ranking (with Friends) e.g. 12th
c) ranking (All players) e.g. 123rd