Hi all!
I believe it’s customary to ask for your patience and forgiveness upfront as I am quite the newbie.
However, just 4 weeks in and I’m loving Corona so far and making slow-but-steady progress towards completing my first app.
I’m having trouble though with one aspect. The payment model I want to employ is that my game is free and comes with one “life”. It’s quite hard to die, but if you do, I want additional lives to be a separate purchase.
I face two problems. Firstly, I’ve not encountered much about how to set this up, although I’m not too worried as I see there are whole tutorials regarding in-app purchases, which I haven’t tackled yet.
What I’m really stuck on is how can I stop users who waste their free life, uninstalling the app, redownloading the game and getting another free life on their fresh install? I figure there has to be some persistent way of identifying the user, but maybe not with privacy/data concerns these days?
Any and all help will be hugely appreciated.
Many thanks!
Andrew [import]uid: 132606 topic_id: 24319 reply_id: 324319[/import]