Hello, I am having trouble pausing/resuming some timers I have added to my program, the idea is to make a pause button , Here is a sample of the my code:
function pausaAc(e)
if pausaband then
if e.phase == "ended" then
pausaband = false
timer.pause(tmr)
for i=#topos,1,-1 do
if not (topos[i] == nil) then
topos[i]:pause()
timer.pause(topos[i].timer)
end
end
end
else
if e.phase == "ended" then
pausaband = true
timer.resume(tmr)
for i=#topos,1,-1 do
if not (topos[i] == nil) then
topos[i]:play()
timer.resume(topos[i].timer)
end
end
end
end
return true
end
Problem is some timers arent paused and I get errors saying
I cant stop/resume a timer that is already expired
It will really help me if there is a way to know if a timer is active or paused. [import]uid: 127101 topic_id: 30258 reply_id: 330258[/import]