how to learn techniques to draw 2D game art?Any advice/tips/books/videos re how to learn some techniques/approaches for creating

Any advice/tips/books/videos re how to learn some techniques/approaches for creating some 2D game art. In particular 2D drawings that could be used as backgrounds for example in a simple adventure game.

I see some nice 2D game art drawings/background around and I can only guess that perhaps they are using Photoshop (not sure re fireworks or illustrator). So I’m not sure if they effectively are total artists just using photoshop as their picture board, or whether there are other techniques they might be using. Use of photos as a backdrop and drawing over these perhaps. Or a mixture of image based (e.g. photoshop) and vector based graphics?

So this is I guess the typical question of how a developer can learn some specific techniques to be able to develop some half (not perfect) decent game art. [import]uid: 140210 topic_id: 26049 reply_id: 326049[/import]

This doesn’t focus on backgrounds but it may be worth a look; lots of different tutes; http://2dgameartforprogrammers.blogspot.com/

Peach :slight_smile: [import]uid: 52491 topic_id: 26049 reply_id: 105584[/import]

thanks - this was the sort of techniques stuff I had in mind [import]uid: 140210 topic_id: 26049 reply_id: 105599[/import]

No worries; I see you are a licensed Corona dev now - congrats :slight_smile: [import]uid: 52491 topic_id: 26049 reply_id: 105774[/import]

doesn’t licensed imply you gave me a test? You haven’t see my code obviously :slight_smile: [import]uid: 140210 topic_id: 26049 reply_id: 105819[/import]

Haha, no, “Certified” means we gave you a test. (I’m certified AND certifiable ;))

Really though, good point - but whatever you want to call it, grats, I hope you have fun with the daily builds and we see an app in the store from you soon. [import]uid: 52491 topic_id: 26049 reply_id: 105976[/import]