Say, I have a Sprite having 5 frames. I want to play Frame 1 to 5, then wait for 1000 milliseconds, and then play frame 1 to 5 again?
How can i do this?
Currently i’m using loop index 0, so the frames go from 1 to 5, and then 1 to 5 again and so on. How can i put a delay between these iterations?
Thanks [import]uid: 175611 topic_id: 31962 reply_id: 331962[/import]
[import]uid: 175611 topic_id: 31962 reply_id: 127570[/import]