local function handleButtonEvent( event )
if ( "ended" == event.phase ) then
end
end
local button1 = widget.newButton(
{
label = “button”,
onEvent = handleButtonEvent,
emboss = false,
shape = "roundedRect",
width = 200,
height = 40,
cornerRadius = 4,
fillColor = { default={255,255,255}, over={1,0.1,0.7,0.4} },
strokeColor = { default={255,255,255}, over={1,0.1,0.7,0.4} },
strokeWidth = 1,
}
)
button1.x = display.contentCenterX
button1.y = display.contentCenterY + 275
button1:setLabel( “Get Started” )
This is my code…