Hi
Right now lighting works great on the ground of the level, but badguy sprites are full-bright. How does one make other moving sprites obey the lighting?
Thanks Sir
Hi
Right now lighting works great on the ground of the level, but badguy sprites are full-bright. How does one make other moving sprites obey the lighting?
Thanks Sir
Hello steve67,
Are you reusing a sprite setup table in which lighting = false? Setting lighting to false will keep MTE from applying any lighting- including tile lighting system lighting- to that sprite.
Hello steve67,
Are you reusing a sprite setup table in which lighting = false? Setting lighting to false will keep MTE from applying any lighting- including tile lighting system lighting- to that sprite.