How to make lighting affect other sprites?

Hi

Right now lighting works great on the ground of the level, but  badguy sprites are full-bright. How does one make other moving sprites obey the lighting?

Thanks Sir 

Hello steve67,

Are you reusing a sprite setup table in which lighting = false? Setting lighting to false will keep MTE from applying any lighting- including tile lighting system lighting- to that sprite.

Hello steve67,

Are you reusing a sprite setup table in which lighting = false? Setting lighting to false will keep MTE from applying any lighting- including tile lighting system lighting- to that sprite.