I’m also trying to figure out the best approach to ads using Corona. Two options I’ve implemented have some downsides.
Option 1: Admob “hack” as shown by kam187. It’s tricky to get working, and there is some question as to if it will continue to work since Google has stated they are removing some features that make this hack possible. Also some Corona users have complained on these forums about miserable fill rates, payouts being delayed, and even accounts canceled. Not a solution I want to hang my hat on.
Option 2: Corona’s ad network using inMobi. On the surface this seems like the best solution since it’s pretty easy to implement and it’s “official”. But so far there have been some bugs that Ansca/inMobi have been slow to correct. Of the few users who seem to have gotten this to work in a shipping app there have been complaints of even worse fill rates than Admob. I really want this option to work but there are issues that still need to be ironed out.
There are many other ad network providers out there. Most of them provide some custom code to get working inside an app, but unfortunately we don’t have the ability to add native code to a Corona-based app. But there must be other “hacks” that would work in a similar fashion to the admob hack. For instance, can anyone chime in with info on how Yobonja got inneractive working in Blast Monkeys? Or how about the ad networks Millenial and Jumptap that KeepTrying mentions above? [import]uid: 9422 topic_id: 15831 reply_id: 58811[/import]