i am new to game devlopment and new to corona i am going over all the example code to get use to the coding off lua ect and testing out different things to get my head around it all so i thought i make an mash up off an few off the examples and set somting up my self
here is what i got so fare
[code]-- hold the sound file in memory for us to use later by calling start sound
local startsound = audio.loadSound( “youlose.wav” )
–Hide status bar from the beginning
display.setStatusBar( display.HiddenStatusBar )
– sets up so we cam move the crate
local cratemove = display.newImage( “images/crate.png” )
local physics = require( “physics” )
physics.start()
– play sound whne u start the app
audio.play( startsound )
local sky = display.newImage( “images/color_blur.png” )
sky.x = 160; sky.y = 195
local ground = display.newImage( “images/grass.png” )
ground.x = 160; ground.y = 445
physics.addBody( ground, “static”, { friction=0.5, bounce=0.3 } )
local crate = display.newImage( “images/crate.png” )
crate.x = 180; crate.y = -50; crate.rotation = 4
physics.addBody( crate, { density=3.0, friction=0.5, bounce=0.3 } )
–event listner to see if the user is adding touch
addEventListener( “touch”, movecrate )
[/code]
i under stand that i need an event listner but i am not sure what i need to add into the event table or how to go about adding it into my source to make it so i can move the crate like in the drag me example
thank you for your help guys [import]uid: 27349 topic_id: 6626 reply_id: 306626[/import]