Here is the situation:
Lets say a player loses maybe 420 gold somehow, and reports it to support.
Usually in these case, the player would get 420 gold back by support changing their balance through an online database (using firebase or something).
However, I am not storing any of my user’s data on some online server.
(because I don’t want to be responsible for any security mishaps)
(plus GPDR or whatever)
I was thinking of having a table storing a bunch of gift/reward codes, and a user enters the code to get their 420 gold.
ex.
local giftcodes={ {code="420blazeit",action=function() bank=bank+420 end}, --etc }
but most users would have different issues, (ex. lost 2000 gold, highscore missing),
so probably I will have to make an online table, where I can add in new codes without updating the entire app.
But i am not sure how to do it.
I have little to no knowledge on online databases and what have you.
Anyone have any ideas on how to d0 it?