Hi…
I’ve some problem about “How to manage code for level screen”
As code below will be support for first level.
If I’ve 30 levels and have 1 .lua for MainGame
(director:changeScene(“maingame”))
Who’ll giude me to do best solution for level manage,I don’t need to copy code 30 set and don’t have a lot of .lua files for each level.
Thanks in advance
[code]
module(…, package.seeall)
– Main function - MUST return a display.newGroup()
function new()
local localGroup = display.newGroup()
levelmenuText = display.newText(“level menu”, 50,50,system.defaultFont, 50)
levelmenuText.x = 500
levelmenuText.y = 500
localGroup:insert(levelmenuText)
----FUNCTIONS
function myLevel()
director:changeScene(“myLevel”)
end
----ADD EVENT LISTENERS
Runtime:addEventListener(“touch”, myLevel)
return localGroup
end
[/code] [import]uid: 58733 topic_id: 12833 reply_id: 312833[/import]