With Beetle Bounce, I did exactly that. I use transition.to, and onComplete, remove it (or fade it out) from the screen.
Say, myfinger is a display object. You want it to move it to newX from where it is horizontally in 2 seconds, and when it finishes moving, you want doThis function to execute (and doThis function would have remove or fade out instruction for myfinger):
transition.to( myfinger, {x=newX, time=2000, onComplete=doThis});
Naomi
Edit: BTW, if you are thinking of moving the finger along a curved line, I haven’t done it, so I don’t know. You’d want to look into moving an object along some bezier curve I suppose…