I have been playing around with rotation images today just using the basic object.rotation api code.
I have noticed that graphics are quite jagged when they rotate so I am wondering if there is something I am overlooking.
It would not be possible to create separate graphics for every rotation angle due to the number of graphics required and the fact my game idea involves fairly smooth rotation animation.
Any advice much appreciated.
Btw I am just testing with rectangular png images at the moment.
Thanks
Paul [import]uid: 7863 topic_id: 1599 reply_id: 301599[/import]