Sure thing! Version 2012.840 (2012.06.19)
Basically when giving a quick upward flick of your finger on the screen it “jumps” and seemingly collides with the bottom limit of the scroll view (jump meaning it skips past the other images (or maybe too fast to even notice) and goes straight to the bottom). Rather I would have it smoothly scroll down and eventually run out of momentum before slowly come to a stop depending on the length/power of your flick.
[lua]local widget = require “widget”
local scroller = widget.newScrollView{
– width = 320,
--height = 480,
scrollWidth = display.contentWidth,
scrollHeight = display.contentHeight*2,
hideBackground = true
}
scroller.content.horizontalScrollDisabled = true
local obj1 = display.newImage (“part1.png”)
obj1:setReferencePoint (display.TopCenterReferencePoint)
infoGroup:insert(obj1)
obj1.x = display.contentWidth/2
obj1.y = display.contentHeight/20
scroller:insert (obj1)
[/lua]
and repeat for 5 more images