My main doubt is how to deal with the event listener, i have the following code to create the button:
boton widget.newButton{
id = “btn001”,
left = 370,
top = 170,
label = “Aceptar”,
width = 100, height = 50,
cornerRadius = 0,
onEvent = irAMenu
}
when I dont need it anymore i just call boton:removeSelf() and boton = nil ???
What happens with onEvent event?? Wouldnt it become a memory leak? Thanks in advance
Danny
2
My main doubt is how to deal with the event listener, i have the following code to create the button:
boton widget.newButton{
id = “btn001”,
left = 370,
top = 170,
label = “Aceptar”,
width = 100, height = 50,
cornerRadius = 0,
onEvent = irAMenu
}
when I dont need it anymore i just call boton:removeSelf() and boton = nil ???
What happens with onEvent event?? Wouldnt it become a memory leak? Thanks in advance
All you need to do is removeSelf and nil the button. When the object no longer exists, neither does it’s touch listener.
Thanks
Danny
4
My main doubt is how to deal with the event listener, i have the following code to create the button:
boton widget.newButton{
id = “btn001”,
left = 370,
top = 170,
label = “Aceptar”,
width = 100, height = 50,
cornerRadius = 0,
onEvent = irAMenu
}
when I dont need it anymore i just call boton:removeSelf() and boton = nil ???
What happens with onEvent event?? Wouldnt it become a memory leak? Thanks in advance
All you need to do is removeSelf and nil the button. When the object no longer exists, neither does it’s touch listener.
Thanks