How to save space when building an app that requires a large number of media files

Hi

I am a newbie developer and was thinking of an app which requires many media files. Each media file (mp3) typically gets to be about 3-5 MB and i am worried if I make an app and package all the media files with it, that I will end up bloating the app and making its size really big… ?

Any suggestions

thanks

You can ship the app with a limited number of them and allow them to download the rest.  You can use 11khz mono files to keep them small

Rob

If you convert them to mono you cut them by half in size. You can also try a lower bit-rate too, that would reduce the size too. 

How many .mp3 do you have in your app? and what kind of app is it? Just curious

You can ship the app with a limited number of them and allow them to download the rest.  You can use 11khz mono files to keep them small

Rob

If you convert them to mono you cut them by half in size. You can also try a lower bit-rate too, that would reduce the size too. 

How many .mp3 do you have in your app? and what kind of app is it? Just curious