Hi,
I’m trying to make an Android version of my game and having trouble figuring the build.settings file for Android. Here it is for the iOS version:
[code]
settings =
{
orientation =
{
default = “landscapeRight”,
supported =
{
“landscapeRight”, “landscapeLeft”
},
},
iphone =
{
plist =
{
MinimumOSVersion=“4.0.0”,
UIStatusBarHidden = true,
UIPrerenderedIcon = true,
UIApplicationExitsOnSuspend = false,
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles = {
“Icon.png”,
“Icon@2x.png”,
“Icon-72.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small-50.png”,
},
},
},
androidPermissions =
{
“android.permission.INTERNET”
},
}[/code]
Not sure what needs to change. I have the new Android icons set up in folders - hdpi/, mdpi/, and ldpi/ and I removed the iOS icons. So I’m guessing the CFBundle stuff can go away but not sure if the Android icons get called in here. [import]uid: 14032 topic_id: 10824 reply_id: 310824[/import]