How to slow down gameplay?

i know people are probly thinking waaaaht?! but when i build my game and play it on my device, its plays really fast, how can i manipulate how fast it runs? i know i can change my frames per second in my config file but from what i can tell this didnt change much? any ideas? thank you [import]uid: 19620 topic_id: 6934 reply_id: 306934[/import]

Well… What method are you using to give it’s speed? Where are you making movements, etc? If you’re using a timer, rather than do an action every 1 millisecond or if you’re using “enterFrame”, you’d want to setup a debug var that would let you do something every 2nd or 3rd frame instead of every frame. Or instead of a timer running every 1 millisecond, you’d want it to run every 2 or 3 or 4 depending on your speed requirements. [import]uid: 13859 topic_id: 6934 reply_id: 24272[/import]

yea so i have a Circle object that rolls when i click a button, i give move it by using object.angularVelocity. so this rotates it faster, i then have a “enterframe” runtime listener that waits for me to click my button which then rotates and moves my circle object. Is this at all what you wanted to know? haha [import]uid: 19620 topic_id: 6934 reply_id: 24274[/import]