Is there any way to start the hotspot programatically? I created a turn based game but I noticed that the person who’s started the hotspot can’t create the game. He will join the game instead. Vice versa with the client. In wifi, there is no problem so far. So maybe if the GM or server can join a network created by the client or hotspot server will be great. Like ShareIt app works.
I use AutoLan for the networking.