How to test individual lua files

Hi

I am wondering if its possible to test individual lua files. Reason is one of my lua files has like 5 buttons and I need to align them visually.

Currently I have to play the game to end to see the out put and that slows me down :frowning:

Yes but could cause problems, so have to think about whats in your lua files.

If i understand correctly. assuming composer (scene)

in your main.lua just comment your normal composer goto <off> and create a new composer goto - your scene to test.

When you relaunch should go straight to the scene to test, and bypass your normal game flow.

Now you may have to create some dummy fields/values in order for the scene to work - depends on how your done your code.

I’m sorry if i’m stating the obvious here but based on your problem posted -  this simple fix would solve it!

T.

Thanks so much, that should solve it :slight_smile:

Yes but could cause problems, so have to think about whats in your lua files.

If i understand correctly. assuming composer (scene)

in your main.lua just comment your normal composer goto <off> and create a new composer goto - your scene to test.

When you relaunch should go straight to the scene to test, and bypass your normal game flow.

Now you may have to create some dummy fields/values in order for the scene to work - depends on how your done your code.

I’m sorry if i’m stating the obvious here but based on your problem posted -  this simple fix would solve it!

T.

Thanks so much, that should solve it :slight_smile: